Dane Peterson’s Call for Tactility
Dane Peterson has just published a fantastic article on Adaptive Path’s web site entitled Off the Desktop and Into the World. Here, Dane acknowledges that technology is reaching an inflection point where we are no longer tied, by way of technical constraint, to our current models for how we interact with our devices. He challenges our knee-jerk assumptions that digital interactions need to happen via screen, keyboard, mouse, and/or finger-manipulated touch-screens.
Dane looks back to the design of analog, mechanical devices that may help inform the future of digital devices and interactions, and in doing so, he makes a great case for a return to tactility:
As experience designers it is our duty to celebrate, rather than subvert, the deep, shared experience we have as physical beings. We share a highly-evolved capacity to process an infinite variety of inputs from all of our senses, and are capable of interacting with our surroundings in any number of ways. Our interactions with computers should be no less varied.
Check out Dane’s article and join in the discussion: Off the Desktop and Into the World






